actions-marketplace-validations/Unity command execution

This action performs a Unity command line build.

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namedescriptionrequireddefault
additional-argumentsSpecify additional required arguments. Arguments are specified with a space between them. no
build-targetAllows the selection of an active build target before loading a project. Possible options are: Standalone, Win, Win64, OSXUniversal, Linux, Linux64, LinuxUniversal, iOS, Android, Web, WebStreamed, WebGL, XboxOne, PS4, WindowsStoreApps, Switch, N3DS, tvOS. yes
enable-bakeSpecify true to bake at build time. nofalse
execute-methodExecute the static method as soon as Unity opens the project, and after the optional Asset server update is complete. no
install-directoryIf the Unity installation location is not the default, specify the path in this parameter. The path must exclude the version number. ex) E:\Unity\ no
log-fileSpecify where Unity writes the Editor or Windows/Linux/OSX standalone log file. To output to the console, specify - for the path name. On Windows, specify - option to make the output go to stdout, which is not the console by default. no-
project-directoryOpen the project at the given path. If the pathname contains spaces, enclose it in quotes. no${{ github.workspace }}
symbolsSpecify additional definitions. Separate each definition with a semicolon. ex) DEBUG;TEST;DEVELOPMENT no
unity-versionSpecify the Unity version to be used. If omitted, the project version is used. no""

no outputs