akiojin/ue-build-github-action
The action is to build the UE project.
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- Maintenance Recency
- Stale
- License
- None
- Runtime
- Deprecated runtime
Inputs
| name | description | required | default |
|---|---|---|---|
| project-directory | Open the project at the given path. If the pathname contains spaces, enclose it in quotes. | no | ${{ github.workspace }} |
| version | Specify the UE version to be used. If 'project' is specified, the specified version from the target uproject is used. ex) UE_4.27, UE_5.10, project | yes | project |
| install-directory | If the UE installation location is not the default, specify the path in this parameter. The path must exclude the version number. ex) E:\Epic Games\ | — | — |
| build-target | Allows the selection of an active build target before loading a project. Possible options are: Win64, iOS, Android. | yes | — |
| configuration | The configuration to use when building the app. Defaults to 'Debug' Possible options are: Debug, Development, Shipping. | no | Debug |
| enable-package | Do you want to package it? If true, BuildCookRun is executed. | no | false |
| package-path | Path to output packaged files. | no | ${{ runner.temp }}\${{ github.run_number }}.zip |
| compression | Compression Level 0-Copy 9-Best Compression | no | 5 |
Outputs
no outputs