chickensoft-games/Next Godot C# Project Version
Compute the next version of a C# project based on the version of Godot it uses.
View on GitHubTrust Signals
- Scorecard Score
- not yet scored
- Maintenance Recency
- Stale
- License
- None
- Runtime
- Deprecated runtime
Inputs
| name | description | required | default |
|---|---|---|---|
| project-version | The version of the C# project. | yes | — |
| godot-version | The version of Godot the C# project is using. More specifically, the version should be a valid version of the GodotSharp nuget package (which tracks the Godot versions). Specify 'global' or 'global.json' to load the Godot version from a global.json file. | yes | — |
| bump | How to increment the version. Can be 'major', 'minor', or 'patch'. A major increment bumps the major version and resets the minor and patch versions to 0. A minor increment bumps the minor version and resets the patch version to 0. A patch increment simply bumps the patch version. | yes | — |
Outputs
| name | description |
|---|---|
| version | The next version of the C# project. |