quakeeye/Build Godot Mono Project

Build a Godot project that uses the Mono version of the Godot engine

View on GitHub

Trust Signals

Scorecard Score
not yet scored
Maintenance Recency
Stalelast commit Dec 29, 2024
License
None

Pinned Snippet

workflow.ymlSHA-pinned
uses: quakeeye/godot-mono-build-action@2dd07a53e1beecb74ad18c09fec77c5bdbef607a # v0.1.1

tags can be moved; commit SHAs can't. why a SHA?

namedescriptionrequireddefault
nameName of the exported binaryyes
presetName of the preset in `export_presets.cfg` to useyes
subdirectoryOptional name of the subdirectory to put exported project in""
packageSet true to output an artifact zip filefalse
projectDirLocation of Godot project in repository.
debugModeWhether or not to use `--export-debug`false
viewVersionsPrints dotnet and mono versionsfalse
runVerboseRuns Godot CLI commands in verbose modefalse
isWindowsAdds an exe filetype extension on the executablefalse

no outputs