xfxdev/unity-ci

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namedescriptionrequireddefault
unity-versionUnity version installed on the runner (e.g. "2021.3.0f1")yes
project-pathPath to Unity project (or package root)no$GITHUB_WORKSPACE
skip-testsSkip running unit testsnofalse
batchmodeRun Unity in batchmode (true/false)notrue
xvfbWrap Unity invocation with xvfb-run (true/false)nofalse
test-platformTest platform (playmode or editmode)noplaymode
test-log-filePath to test log fileno$RUNNER_TEMP/unity-test.log
test-results-filePath to test results XMLno$RUNNER_TEMP/test-results.xml
extra-test-argsAdditional command-line arguments for Unity test runnerno""
build-pathOutput path passed to Unity's -build. Caller supplies the full path including any platform-specific extension (e.g. .exe / .app); see Unity's Platform build path reference.no""
build-targetStandalone target, enum name or token: StandaloneWindows64|win64, StandaloneOSX|osxuniversal, StandaloneLinux64|linux64. For other platforms use build-profile. Use this OR build-profile.no""
build-profilePath to a Build Profile asset for -activeBuildProfile. Use this OR build-target, not both.no""
build-log-filePath to write the Unity build log to. Dumped to the console only if the build fails.no$RUNNER_TEMP/unity-build.log

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